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  • #REDIRECT [[Resource:Samurai's Library]]
    40 bytes (4 words) - 13:06, 13 July 2012
  • <pageclass class="#ff55bb" subcaption="Surge's translations"></pageclass> ==Ruha és test függvények==
    4 KB (323 words) - 17:52, 5 November 2018
  • <pageclass class="#ff55bb" subcaption="Surge's pages"></pageclass> <h3>Scriptelés</h3>
    1 KB (205 words) - 00:12, 26 November 2018

Page text matches

  • ...eedMin = %s ;speedMax = %s ;scanSizeX = %s ;scanSizeY = %s ;renderSizeX = %s \ ;renderSizeY = %s ;bShowInside = %s ;', unpack( tNew )
    1,002 bytes (126 words) - 22:51, 8 March 2012
  • The below example will notify everyone on the server when someones Satchel(s) get detonated local msg = string.format("%s's Satchels has been detonated", getPlayerName(source))
    809 bytes (102 words) - 19:18, 23 December 2023
  • This class allows you to handle matrixes without using MTA's OOP functions<br/> ...s is called POP because it doesn't use any OOP functions while keeping Lua's class structure.
    3 KB (357 words) - 12:56, 14 February 2024
  • This function is used to get the name of a specified ped's current simplest [[task]].<br> {{Note|See [[getPedTask]] to get a ped's task.}}
    918 bytes (110 words) - 13:58, 26 November 2021
  • This function retrieves the server's name. A string containing the server's name.
    562 bytes (59 words) - 21:23, 21 December 2016
  • This function retrieves the server's HTTP port. An integer corresponding to the server's HTTP port.
    581 bytes (65 words) - 09:45, 21 June 2019
  • This function determines a spawnpoint's parent element, and announces its ID: theSpawnGroup = getElementParent ( source ) -- get the spawnpoint's parent element
    2 KB (196 words) - 13:51, 6 August 2016
  • This function gets the position of a vehicle's turret, if it has one. Vehicles with turrets include firetrucks and tanks. Returns two [[float]]s for the X (horizontal) and Y (vertical) axis rotation respectively. These v
    1 KB (196 words) - 23:35, 17 December 2014
  • This event is triggered when a player's voice sound is resumed using [[setSoundPaused]]. This example outputs nick of whoever's voice is resumed.
    782 bytes (93 words) - 13:24, 7 May 2017
  • ...blocked. It will only be blocked if there is an obstacle within a player's target range. ...hree floats, ''x'',''y'',''z'', representing the position where the player's target collides, or false if it was unsuccessful.
    771 bytes (98 words) - 16:28, 13 February 2015
  • if type(pattern) ~= 'string' then check('s', pattern) end local types = {s = "string", n = "number", b = "boolean", f = "function", t = "table", u = "
    2 KB (216 words) - 23:03, 17 July 2018
  • local s = size/2 ...terialLine3D(x+(XUP*s), y+(YUP*s), z+(ZUP*s), x-(XUP*s), y-(YUP*s), z-(ZUP*s), material, size, color)
    1 KB (198 words) - 17:43, 7 August 2019
  • Returns a float indicating the element's health, or ''false'' if invalid arguments were passed. ...ealth of the player who enters the command 'showhealth', and their vehicle's health.
    1 KB (169 words) - 20:16, 11 August 2018
  • This event is triggered when a player's voice sound is paused using [[setSoundPaused]]. This example outputs nick of whoever's voice is paused.
    775 bytes (93 words) - 14:45, 8 July 2014
  • <syntaxhighlight lang="lua">string hsv2rgb ( int h, int s, int v)</syntaxhighlight> * '''s:''' Wartość 'saturation' (0-100).
    1 KB (176 words) - 19:35, 4 April 2018
  • * '''color''': An integer indicating the vehicle's [[Vehicle Colors|color(s)]] (seperated by commas). * '''upgrades''': An integer representing the vehicle's mod upgrade(s) (seperated by commas), defined in San Andreas\data\maps\veh_mods\veh_mods.
    3 KB (384 words) - 06:57, 1 January 2022
  • *'''theBlip:''' The blip who's color you wish to set. *'''red:''' The amount of red in the blip's color (0 - 255).
    2 KB (282 words) - 19:39, 20 July 2019
  • *'''width:''' The collision cuboid's width. *'''depth:''' The collision cuboid's depth.
    2 KB (175 words) - 14:09, 25 October 2020
  • This function gets a [[client]]'s name (a client can either be a [[player]] or an admin). Returns a ''string'' containing the requested client's name, or ''false'' if the client passed to the function is invalid.
    1 KB (144 words) - 16:17, 13 February 2015
  • This example stops the resource if it's archived. ...the resource if it's archived by using the object oriented method. '''(It's important to note that you need to enable OOP in meta.xml to use this)'''
    2 KB (214 words) - 03:13, 12 August 2023
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